Hat: Difference between revisions
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Below, you'll find a list of currently active pawns. The first row of each preview includes the name of a power required for each individual pawn to function. | Below, you'll find a list of currently active pawns. The first row of each preview includes the name of a power required for each individual pawn to function. | ||
The <tvar|1>'''hat#hL'''</> hat code will be set to a new limited pawn every week, and you can use this code so that you do not need to keep updating it yourself (marked with a <tvar| | The <tvar|1>'''hat#hL'''</> hat code will be set to a new limited pawn every week, and you can use this code so that you do not need to keep updating it yourself (marked with a <tvar|2><span style="color:#FF0000">*</span></> below). | ||
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{{:Hat/limited}} | {{:Hat/limited}} | ||
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Revision as of 16:56, 5 May 2018
Hat offers the ability to add special items to your pawn, or even change it entirely.
Usage
Copy a code from one of the lists below and add it to your name. Hat codes are case sensitive.
Coloring
Some hats can be colored. To color a hat, add the color's hex or letter-based code to the end of the hat code. For example, in (hat#r#ff0000) the "r" stands for the rabbit ears hat, and "#ff0000" is the color's hex code.
The Party, Santa, Single and Uncle Sam hats cannot be colored.
Combining
Some power-specific and limited hats can be combined with default ones. Combinable hats have an "h" in their code. To combine hats, replace the "h" with a default hat code. For example, (hat#tc) would combine the baseball cap and classic power-specific hats.
Default hat codes
Below is a list of default hat codes. These don’t require any powers besides Hat.
Power-specific hat codes
Below is a list of power-specific codes. Opposed to the default hat codes, these require Hat and another specific power to function.
Notes:
- Disabling AllPowers will turn the golden egg hat into the default egg hat.
- The broken heart hat will not work if you’re married or BFF'd.
- You can replace the h in the EveryPower codes with a default hat code, such as an egg or a tophat. (hat#Epa) would produce a purple EveryPower pawn with a tophat.
List of limited hat codes
Limited hats are released with every new power and are available for a limited time only before they are deactivated.
Below, you'll find a list of currently active pawns. The first row of each preview includes the name of a power required for each individual pawn to function.
The hat#hL hat code will be set to a new limited pawn every week, and you can use this code so that you do not need to keep updating it yourself (marked with a * below).