Hat: Difference between revisions

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Below, you'll find a list of currently active pawns. The first row of each preview includes the name of a power required for each individual pawn to function.</translate>
Below, you'll find a list of currently active pawns. The first row of each preview includes the name of a power required for each individual pawn to function.</translate>
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Christmas Pawns </translate>[https://util.xat.com/wiki/index.php?title=Hat/christmas&action=edit {{img/edit}}]</h2>
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Revision as of 23:56, 15 December 2017

Hat offers the ability to add special items to your pawn, or even change it entirely.

Usage

Copy a code from one of the lists below and add it to your name. Hat codes are case sensitive.

Coloring

Some hats can be colored. To color a hat, add the color's hex or letter-based code to the end of the hat code. For example, in (hat#r#ff0000) the "r" stands for the rabbit ears hat, and "#ff0000" is the color's hex code.

The Party, Santa, Single and Uncle Sam hats cannot be colored.

Combining

Some power-specific and limited hats can be combined with default ones. Combinable hats have an "h" in their code. To combine hats, replace the "h" with a default hat code. For example, (hat#tc) would combine the baseball cap and classic power-specific hats.

Default hat codes

Below is a list of default hat codes. These don’t require any powers besides Hat.

a_(p1pwn#hat2#wip%23000001a)_40?.png
a_(p1pwn#hat2#wib#000001b)_40?.png
a_(p1pwn#hat2#wie#000001e)_40?.png
a_(p1pwn#hat2#w1if#000001f)_40?.png
a_(p1pwn#hat2#w2ig#000001g)_40?.png
Hat-p.png
a_(p1pwn#hat2#wir#000001r)_40?.png
a_(p1pwn#hat2#wit#000001t)_40?.png
a_(p1pwn#hat2#wiuu)_40?.png
a_(p1pwn#hat2#wiw#000001w)_40?.png
a_(p1pwn#hat2#wixx)_40?.png

Power-specific hat codes

Below is a list of power-specific codes. Opposed to the default hat codes, these require Hat and another specific power to function.

a_(p1pwn#hat2#w1iei16776960e)_40?.png
a_(p1classichC)_40?.png
a_(p1emerald#000080Ebh)_40?.png
a_(p1EpgoldEgh)_40?.png
a_(p1emerald#FF69B4Ekh)_40?.png
a_(p1emerald#800080Eph)_40?.png
a_(p1emerald#DC143CErh)_40?.png
a_(p1flagpawn1hF)_40?.png
a_(p1Namewave1hN)_40?.png
a_(p1Namewave2hW)_40?.png
a_(p1pwn#frnt1#w4096z)_40?.png

Notes:

  • Disabling AllPowers will turn the golden egg hat into the default egg hat.
  • The broken heart hat will not work if you’re married or BFF'd.
  • You can replace the h in the EveryPower codes with a default hat code, such as an egg or a tophat. (hat#Epa) would produce a purple EveryPower pawn with a tophat.

Below, you'll find a list of currently active pawns. The first row of each preview includes the name of a power required for each individual pawn to function.

a_(p1Sadieheart)_40?.png
a_(p1Pawnscard)_40?.png
a_(p1Sadiebrain)_40?.png
a_(p1Silobear)_40?.png
a_(p1Silobird)_40?.png
a_(p1Silobutterfly)_40?.png
a_(p1Siloelephant)_40?.png
a_(p1Silokoala)_40?.png
a_(p1Silomeerkat)_40?.png
a_(p1Silomonkey)_40?.png
a_(p1Silopanda)_40?.png
a_(p1Silopawn)_40?.png
a_(p1Silotiger)_40?.png
a_(p1Cat2)_40?.png
a_(p1Flamingo)_40?.png
a_(p1Pgnman)_40?.png
a_(p1Bulbs*h100)_40?.png
a_(p1Xmasbulb*h101)_40?.png
a_(p1Xmascandle*h102)_40?.png
a_(p1Xmasginger*h103)_40?.png
a_(p1Sleigh*h104)_40?.png
a_(p1Hover*h105)_40?.png
a_(p1Choirtree*h106)_40?.png
a_(p1Choirstar*h107)_40?.png
a_(p1Hol1*h108)_40?.png
a_(p1Hol2*h109)_40?.png
a_(p1Hol3*h110)_40?.png
a_(p1Snowman2*h111)_40?.png
a_(p1Winterlamp*h112)_40?.png
a_(p1Iceheart*h113)_40?.png
a_(p1Ornament2*h114)_40?.png
a_(p1Chimney*h115)_40?.png
a_(p1Bauble*h116)_40?.png
a_(p1Sock*h117)_40?.png
a_(p1Cracker*h118)_40?.png
a_(p1Gift*h119)_40?.png
a_(p1Bulb*h120)_40?.png
a_(p1Xtree*h121)_40?.png
a_(p1Tr1*h122)_40?.png
a_(p1Tr2*h123)_40?.png
a_(p1Tr3*h124)_40?.png
a_(p1Tr4*h125)_40?.png
a_(p1Xmwreath*h126)_40?.png
a_(p1Xmstar*h127)_40?.png
a_(p1Xmgift*h128)_40?.png
a_(p1Xmbow*h129)_40?.png
a_(p1Bulb2*h130)_40?.png
a_(p1Treefx*h131)_40?.png
a_(p1Lights*h132)_40?.png
a_(p1Glitterfx*h133)_40?.png
a_(p1Snowman*h134)_40?.png
a_(p1Claus*h135)_40?.png
a_(p1Santa*h136)_40?.png
a_(p1Snows*h137)_40?.png