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العب hearts
العب hearts
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مجموعة الباور
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|info= <div style="float:right; margin: 15px 0 0 15px">__TOC__</div>
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*أنت لا تحتاج للباور لكي تلعب.
Hearts power allows you to play the classic hearts game with up to 4 players, including the host, on a chat.


*تسجيل النقاط والتحسينات الأخرى التي يتعين القيام به.
== Starting the game and controlling the game bot ==


*Each game has its own master, which is the person who starts the game. It can have up to four players, including the game master.
To start a game of Hearts, you must first bring the game bot to your chat by opening the Hearts application, and typing "!bot" in main chat.


*To set a Prize, make sure you have done !start and have added at least one other person to the game.
After bringing the game bot, you can add players to the game. To add a player, open a private chat with them and click on their [[Special:MyLanguage/xavi|xavi]] in the application. '''Make sure they have the application open or you will not be able to add them.'''


:*Prize amounts are controlled by the game master.
Once you've added the other players, you can start the game by either typing "!play" in main chat, or clicking on the resume icon at the bottom right of the application. '''If you do not have 4 players, a bot will be assigned to each missing player.'''


:*To set a prize, transfer the xats to GameBot and type !prize [amount] e.g. !prize 25 will do a 25 xats prize.
The host can pause the game at any time by typing "!pause" in main chat. To resume, type "!play" or click on the resume icon at the bottom right of the application. The host is also able to change the default amount of points a user must reach before a game ends by typing "!end" followed by the amount of points a user must reach, for example "!end 10".


:*Type !start again or !play to resume the current game.
If you want to set a prize, you must first transfer xats to the game bot. You can set the amount of xats the winner will receive via the "prize" command, for example "!prize 25" would award 25 xats to the winner.


:*The prize is awarded to the winner when the game is ended, the winner is the user with the lowest overall score.
== Game information ==


::*If more than one person ends with the lowest score then the bot randomly selects the winner.
Below you will find basic information about the game. Click [http://www.alanhoyle.com/hearts-copy-strategy.html here] if you would like to see a more in-depth strategy guide, as well as some secret tips.


==Gameplay==
The objective of Hearts is to end up with the least amount of points by the end of the game. The game ends whenever a player reaches the maximum amount of points, as mentioned above. In a normal game of hearts, all 52 cards are split evenly between four players, resulting in each player having 13 cards.
*To play this game, call GameBot to your chat via !bot.


:*Type: !start in the main chat to start the game with you as the game master.  
Before the game starts, each player chooses three of their cards to pass to their left. Players normally wish to give away their "bad cards", such as kings, queens, or aces. Once each player has passed three cards, the player who owns the 2 of Clubs starts the game.  


:*Private chat up to 3 users and click on their [[xavi]] in the game application to add them into the game.
Once the 2 of Clubs is played, the player to the hosts' left must play a club. If they do not have a club, they may play another suit. ('''Note''': on the very first trick, you are not allowed to play a heart card.) Next, the player to their left must play a club. Again, if they do not have a club, they may play another suit. Finally, the fourth player must play one of their clubs. The same rules apply as above.
Once the first trick has finished, the second trick will start and all four players will then pass their cards to the right. During the beginning of the third trick, the three cards that you wish to give away are passed across the table. Finally, on the fourth trick of the game, players do not pass any cards at the beginning of the trick.


:*If you are the game master, type !play in the main chat to start the game.
== What is a "trick"? ==


:*If you are the game master, type !pause in the main chat to pause the game.
A trick is the set of four cards in the middle of the table, one card coming from each of the four players. In the very first trick, the 2 of Clubs is always the first card. No player is permitted to play a heart card in the very first trick.  After that, the next player will play a card, and the circle continues. Keep in mind, after the first trick is completed, the next one cannot start with a heart until the hearts are broken.  


:*Type !end number to set a number of points at which the game ends. e.g '''!end 5''' will make the game end after someone gets 5 points. The default is set to 100 like regular hearts.
In simple terms, a heart cannot be played as the first suit in a trick until a player cannot follow suit. For example, if a player starts the trick with a club, and the next player in line cannot play a club, they're allowed to play a heart. Now, the hearts are broken. This move is only allowed to happen after the very first trick has been completed.  


*If no one is assigned, moves are automatic.
=== Who takes the trick? ===


*If you don't play after a count down an auto move is played.
Whoever played the highest valued card in the pile takes the trick. If the trick contains hearts, each one is worth one point. Likewise, if the trick contains the Queen of Spades, then that is worth 13 points. The highest valued card is an Ace, with the King following behind, then the Queen, and then the Jack. This means that two is the lowest valued card.  


*If you meet the sufficient rank for bot controller, you can start another game by doing !start (i.e multiple games of hearts can be run on the same bot)
After 13 tricks have been completed, points are totalled and the process starts again. Remember, each heart is worth one point and the Queen of Spades is worth 13. Once a player reaches 100 points, the game is declared over and the player with the lowest amount of points wins. As mentioned above, the host of the game is able to change the amount of points required to end the game by typing "!end" in the chat.  


'''1.''' The objective of Hearts is to get as few hearts as possible. Each heart gives one penalty point. There is also one special card, the Queen of spades, which gives 13 penalty points. When the game starts, you select 3 cards to pass to one of your opponents. Typically, you want to pass your three worst cards to get rid of them. Which opponent you pass to varies.  You start by passing to the opponent on your left, then in the next game you pass to the opponent on your right, third game you pass across the table and in the fourth game there is no card passing.
=== Shooting the Moon ===


'''2.''' Each turn starts with one player playing a single card, also called leading. The suit of that card determines the suit of the trick. The other players then play one card each. If they have a card in the same suit as the first card then they must play that. If they don't then they can play one of their other cards. Once four cards have been played, the player who played the highest ranking card in the original suit takes the trick, e.g. he takes the four cards on the table and he then starts the next turn. Any penalty cards in the trick (hearts or queen of spades) are added to the players penalty score. So you want to avoid taking any tricks that have hearts or the queen of spades. The player who has the two of clubs at the start of the game leads in the first hand, and he MUST lead with the two of clubs.
Shooting the moon is the high risk, high reward part of Hearts. If at the end of the trick, one person has accumulated all 13 hearts and the Queen of Spades, their points are reset to 0 and every other player in the game receives 26 points.  


'''3.''' You cannot lead a trick with hearts, until hearts has been broken (played on another suit). So if it is your turn to lead and no heart has been played yet then you may not select a heart as the card to play first. In some variations of the game you can't play the queen of spades until hearts has been broken as well, but in this version you can always play the queen of spades and she doesn't break hearts.
== The end of the game ==


'''4'''. In the very first round you may never play a heart or the queen of spades, not even if you don't have any card in the suit of the lead card.
It's possible that by the time a player reaches 100 points, two players are tied for the lowest amount of points. If this happens, and one player is a computer, then the human wins. If both players are humans, then the game is declared as a draw, and a new game begins.  
Once all cards have been played the penalty points are counted and the player with the fewest points wins that hand. When one or more players reach 100 points or more then the entire game is finished, and the player with the least points win. If points are over 100 and there are two or more equal with the least points then play continues until there's only one winner.
 
'''5.''' Shooting the Moon! Generally it's bad to get penalty cards, but there is one extra twist! If you get ALL the penalty cards (13 hearts + Queen of spades) then you get 0 points and the other 3 players get 26 points each! This is called Shooting the Moon. Trying this can be a really risky move though, since if another player gets just one of the hearts you'll end up with a lot of points.
 
===Before the hand===
The user is given thirteen random playing cards, and selects any three of them to pass. For the first hand, cards are passed to the left; for the second, to the right; for the third, across; and for the fourth, the passing stage is skipped entirely, and the players keep (or "eat") their cards. On the fifth hand, the cycle starts again, passing to the left. In any case, after passing three cards, the players receive three cards, and play begins.
 
===Tricks===
The game progresses by tricks. Each player plays one card to a trick, which is won by the player of the highest card of the suit led. There is no trump (card game) suit.
 
The aim is to avoid gaining points, which are incurred by winning a trick including point cards, which are any Hearts and the Queen of Spades. Any Hearts taken incur 1 point each, and the Queen of Spades incurs 13 points.
 
For each hand, the player with the Two of Clubs leads first, and they must play that card. Subsequent leads are by the winner of the last trick. For tricks after the first, any card can be led, except that a Heart cannot be led until Hearts have been "broken". Hearts are broken with the first Heart played in the hand, which can be done in only two situations:
 
*1. A player who did not lead a trick may play a Heart to it if they cannot follow suit (and it is not the first trick in the hand)
 
*2. A player with only Hearts left in their hand may lead with a Heart.
 
Players must follow the suit led if able to (with any card of their choice in that suit) - otherwise they may play any card, except that a point card cannot be played to the first trick in each hand. (Interestingly, the rules as stated leave one highly improbable situation unresolved: if, after the cards were dealt and passed, one player had all thirteen Hearts as their hand, or twelve Hearts and the Queen of Spades, they would be unable to play legally at all to begin with, since point cards cannot be played to the first trick.)
 
The concept of revoking - that is, failing to follow suit when able - does not exist in the computer version of Hearts: whereas in real-life card play there is a penalty for any revoke that is discovered to have taken place, in the computer version the computer simply does not permit you to revoke, and prompts you to follow suit.
 
===After the hand===
Any players who took point cards incur the appropriate points for those, which are added to their previous score. But any player who succeeds in taking all point cards (worth 26 points) has successfully "shot the moon", and they incur no points, while the other players incur 26 points each.
 
After each hand, a scoreboard shows the current and previous scores of all four players, with the current leader's (or leaders') score written in blue. Each of the players has in front of them all of the point cards accumulated during the preceding trick, for easy identification of who got how many points (and a quick check to see if a player shot the moon). '''The game ends when one player reaches 100 or more points, and the winner is the player with the lowest score.''' A tie is possible if two or more players have the equal lowest score, and if the human player is one of them, the computer credits him or her as the winner. When the game ends, the score of the winning player(s) is shown in red. A new game then begins.
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Revision as of 21:21, 28 January 2017

Hearts power allows you to play the classic hearts game with up to 4 players, including the host, on a chat.

Starting the game and controlling the game bot

To start a game of Hearts, you must first bring the game bot to your chat by opening the Hearts application, and typing "!bot" in main chat.

After bringing the game bot, you can add players to the game. To add a player, open a private chat with them and click on their xavi in the application. Make sure they have the application open or you will not be able to add them.

Once you've added the other players, you can start the game by either typing "!play" in main chat, or clicking on the resume icon at the bottom right of the application. If you do not have 4 players, a bot will be assigned to each missing player.

The host can pause the game at any time by typing "!pause" in main chat. To resume, type "!play" or click on the resume icon at the bottom right of the application. The host is also able to change the default amount of points a user must reach before a game ends by typing "!end" followed by the amount of points a user must reach, for example "!end 10".

If you want to set a prize, you must first transfer xats to the game bot. You can set the amount of xats the winner will receive via the "prize" command, for example "!prize 25" would award 25 xats to the winner.

Game information

Below you will find basic information about the game. Click here if you would like to see a more in-depth strategy guide, as well as some secret tips.

The objective of Hearts is to end up with the least amount of points by the end of the game. The game ends whenever a player reaches the maximum amount of points, as mentioned above. In a normal game of hearts, all 52 cards are split evenly between four players, resulting in each player having 13 cards.

Before the game starts, each player chooses three of their cards to pass to their left. Players normally wish to give away their "bad cards", such as kings, queens, or aces. Once each player has passed three cards, the player who owns the 2 of Clubs starts the game.

Once the 2 of Clubs is played, the player to the hosts' left must play a club. If they do not have a club, they may play another suit. (Note: on the very first trick, you are not allowed to play a heart card.) Next, the player to their left must play a club. Again, if they do not have a club, they may play another suit. Finally, the fourth player must play one of their clubs. The same rules apply as above. Once the first trick has finished, the second trick will start and all four players will then pass their cards to the right. During the beginning of the third trick, the three cards that you wish to give away are passed across the table. Finally, on the fourth trick of the game, players do not pass any cards at the beginning of the trick.

What is a "trick"?

A trick is the set of four cards in the middle of the table, one card coming from each of the four players. In the very first trick, the 2 of Clubs is always the first card. No player is permitted to play a heart card in the very first trick. After that, the next player will play a card, and the circle continues. Keep in mind, after the first trick is completed, the next one cannot start with a heart until the hearts are broken.

In simple terms, a heart cannot be played as the first suit in a trick until a player cannot follow suit. For example, if a player starts the trick with a club, and the next player in line cannot play a club, they're allowed to play a heart. Now, the hearts are broken. This move is only allowed to happen after the very first trick has been completed.

Who takes the trick?

Whoever played the highest valued card in the pile takes the trick. If the trick contains hearts, each one is worth one point. Likewise, if the trick contains the Queen of Spades, then that is worth 13 points. The highest valued card is an Ace, with the King following behind, then the Queen, and then the Jack. This means that two is the lowest valued card.

After 13 tricks have been completed, points are totalled and the process starts again. Remember, each heart is worth one point and the Queen of Spades is worth 13. Once a player reaches 100 points, the game is declared over and the player with the lowest amount of points wins. As mentioned above, the host of the game is able to change the amount of points required to end the game by typing "!end" in the chat.

Shooting the Moon

Shooting the moon is the high risk, high reward part of Hearts. If at the end of the trick, one person has accumulated all 13 hearts and the Queen of Spades, their points are reset to 0 and every other player in the game receives 26 points.

The end of the game

It's possible that by the time a player reaches 100 points, two players are tied for the lowest amount of points. If this happens, and one player is a computer, then the human wins. If both players are humans, then the game is declared as a draw, and a new game begins.